funds raised
$627,438
Raised over the 4 years since the inception of the Great Adventure Challenge.
Countdown to event

The Great Adventure Challenge is an exciting, demanding and fun, multisport team based corporate adventure race. It covers a range of activities from mountain biking, trail running, kayaking and coasteering, teams are also confronted with mystery tasks, to test the boundaries of both brain and body.
Adventurers don't need to be professional athletes, nor experts in all disciplines, because our event is about working, training and competing together as a team, across a course designed to test and push your limits.
Expect the unexpected – as well as physical and mental challenge, we promise to deliver an event that is fresh, upbeat and above all fun.
The Great Adventure Challenge inspiration and purpose today, is to make a real difference by brightening the lives of seriously ill children in Australia. Teams are encouraged to raise vital funds for the Starlight Children's Foundation, giving our Adventurers a huge sense of achievement both from a racing and fundraising perspective.
Since launch, in 2008, the Great Adventure Challenge has continued to grow, both in terms of Adventurers and monies raised, with many of our Adventurers coming back for more!
Our promise to adventurists is a well organised, challenging, fun, competitive experience and an opportunity to make a difference to Starlight Children's Foundation.
Adventure racing is one of Australia's fastest growing sports and quickly becoming the "new triathlon" for energetic individuals who like a challenge. Adventure races are generally considered a non stop, mixed gender, event that combines two or more disciplines and involves teamwork and navigation/orienteering using a map and compass. The adventure of the race is all about taking on the unknown and unexpected and overcoming the challenges thrown at teams during the event.
In the lead up to the event a general location will be given a few months before but the exact start point will only be revealed to teams a few days before the race, maintaining that element of adventure and the unexpected.
Surprises are thrown at teams right from the start, mountain bikes may need to be dropped at a different location to the start point, maps are only provided a short time before the start. Decisions on how to get from one check point to another are left to each team, so the pressure is on to choose the best route. Instructions must be read, and on the ground obstacles may force changes to plans as teams traverse the course. As a result, actual decision making must happen under pressure during the race.
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